AI Insights · Timothy · April 2024
Top 5 Slime Games Performance on Unified Platform in Luxembourg for Q1 2024
In Q1 2024, the top 5 slime games in Luxembourg showed varied performance in weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared.
In Q1 2024, the top 5 slime games on a unified platform in Luxembourg exhibited a mix of trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive view of the performance of these apps.
Super Slime - Black Hole Game saw a notable increase in weekly downloads, peaking at 309 in mid-February. Weekly revenue also experienced growth, reaching approximately $47 in early March. Active users grew steadily, reaching a high of 681 in the week of February 19 before tapering off to 374 by the end of March.
Super Slime Simulator: DIY Art maintained a consistent download rate, with a peak of 61 downloads in late January. Active users showed a slight decline from 338 in late January to 239 by the end of March.
Bruno - My Super Slime Pet had stable weekly downloads, fluctuating between 11 and 33 throughout the quarter. Active users increased gradually, reaching 197 in mid-March before slightly decreasing to 175 by the end of the quarter.
My Talking Slimy: Cat Friends showed consistent revenue, maintaining around $10 to $14 each week. Downloads ranged from 12 to 47, while active users remained steady, peaking at 88 in early January and ending the quarter at 77.
Slime Simulator Time: 3D ASMR had minimal activity with very low downloads and a peak of only 11 active users in early January.
For more insights and detailed data, visit Sensor Tower.